Post-jam update
SABLEPLUME » Devlog
Notable changes:
- Added a boss to the game
- General visual, audio, and presentation changes
- Game now uses a health system instead of a lives system, and getting hit will downgrade your power by 1 level
- Player shot pattern altered
- The second enemy type has been made more of a threat
- Damaging enemies will award a small amount of score
- Score pickups will gravitate towards the player when nearby
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