Made for the 2025 Bigmode Game Jam.

Short Metroid/Megaman style game where you collect "powers". Original concept was a metroidvania where you managed a power meter, collected battery packs, and repaired the station's wiring to solve puzzles, but because said idea was ridiculously overscoped for the jam duration, and because of general inexperience, I had to course-correct and turn it into this not-particularly-inspired thing. The game is too short for you to make use of the collected powers, there aren't that many enemies to fight, and the final boss ended up being just a static sprite that sits there waiting for you to shoot it.

Browser version might have some slight issues like enemies not flashing when hit or becoming invisible, it's recommended to download the game instead if you have the time.

Updated 15 days ago
StatusReleased
PlatformsHTML5, Windows, Linux
AuthorCello
GenrePlatformer
Made withGodot
Tags2D, Godot, Metroidvania, Retro, Sci-fi

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EXCEED SAVIOR_windows.zip 30 MB
EXCEED SAVIOR_linux.zip 25 MB

Comments

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(+2)

Absolute cinema... Holy cow.

(+1)

for me the final boss basically does nothing, he jsut sits her, letting me shoot it and wait for it's death....

(+1)

Yes, that's sadly the expected behavior. I ended up not having enough time (or energy) before the jam deadline to actually implement some moves for it.

(+1)

yeah , thats excellent ! quite tough in places but very good